
Each have different stat and you can kind of become a mage, warrior, ninja or rogue. The only reminiscent of it is the gear you can wear. There’s no meaningful class system in the game. But it’s rather impossible to focus on one as some enemies almost require magic to get them killed while you can’t really rely on … More Killing the same enemies but with higher level and doing meaningless quests which as mentioned - follow the arrow and kill some baddies. In a way the novelty wears out in an hour and the rest of it is essentially a grind. Repeat the above until you finish the game. Repeat until you’ve unlocked ability to slay a specific dragon. Mechanically - it’s follow the arrow, interact with quest board - read some text, follow the arrow and kill some baddies. Your sister is taken away by an evil cat and you have to kill dragons to get her back because the evil cat said so. You play as Dragonblood - a cat infused with power to kill dragons.

In short this game could be described as really light RPG. Just after you start playing you figure out just how shallow it really is. Topped with a nice pleasant music the game at first glance looks really well. The map is super nice looking - characters look and walk cute although they’re limited in numbers and repeat all too often. “Cat Quest is an aesthetically pleasing but mechanically shallow game.” as someone wrote on steam reviews is a perfect summary of the game. If you REALLY liked the game, there is quite a bit of post-game to keep you occupied, but it all looks pretty repetitive, so I only kept playing for about an hour while listening to an audiobook over lunch one day before moving onto the next game. I did switch my armour up a few times depending on what I was fighting, but for the most part I stuck with a set that gave me a balance of armour, attack, and magic. There's a pretty good array of equipment, allowing you to customize your cat to your liking, and if you collect two of the same piece of equipment, they stack, serving to level up your first piece. But again, it's short-only about 4 hours-so you're in and out before the game grows weary. Quests were pretty repetitive, so the combat really carried the monotony sometimes. The battle system is actually really fun, forcing you to dodge around the different characters and time your attacks. I quite liked it, but it's too short to justify $20. I definitely recommend picking up this game when it goes on sale.


There's not a ton more that needs to be said!
